stickfight is a fighting game johann grabner and i developed for cg23 lu. the gameplay isnt finished but it allready shows in which direction we headed: free form fighting. but to reach that goal the ragdolls of the fighters need to react on their environment. there are some papers on techniques to build such ragdolls by applying controllers which was too much work for us. the fenciest thing on this project was definitiv the engine, which had some nice features.
watch our crazy breakdancer at google video or youtube.